modular electronic game prototype by Tuomo Tammenpää and Daniel Blackburn

Thursday, April 14, 2005

FIN week, part 1

Dan is in Finland for an intensive TileToy workshoppin' and the Pixelache festival. After 72 hours of non-stop soldering, stamp & java coding and trippin' in magnetic fields we have a pretty solid prototype circuit including reed switches and tilt sensor with first version of Java code that handles the whole thing.



The radio/stamp/switch circuit attachs directly below the LED matrix module so nicely that it looks like factory made by late 70's Hong Kong grade-D standards.


1 Comments:

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